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@bonkmaykr@canithesis.org

20 Male, Missouri, United States
Running Canithesis Interactive
Java / C++ engineer Linux advocate.
Newly an Amiga + Saturn nut.
wipEout and THE FINALS fan

I made the Firestar Mod Manager for Playstation Vita. Currently working on a danmaku shooter game called "Time Falcon". My posts can range anywhere from deep nerd thoughts to brainless shitposting.

Give me liberty or give me death
XMPP/Jabberbonkmaykr@canithesis.org

56 following, 31 followers

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@bonkmaykr@canithesis.org

Realized I never added code to multiply color by alpha and it was screwing up antialiasing on a lot of my menu graphics (not that there was a lot of that in a game to be dominated by pixel art) so I went ahead and fixed that up quick. By the way, I am planning a custom texture container based on QOI and a load of other mostly uncompressed codecs, which I will also be publishing. Wanted a platform agnostic container where I can have the same file name on every platform but with different encodings just for convenience.

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