bonkmaykr

@bonkmaykr@canithesis.org

20 Male
CEO Canithesis Interactive, sysadmin Worlio LLC
wipEout and THE FINALS fan
Linux enthusiast, Java / C# / C++ Dev
Old computer freak, FSF donor
Missouri, United States

I made the Firestar Mod Manager for Playstation Vita. Currently working on a danmaku shooter game called "Time Falcon". My posts can range anywhere from deep nerd thoughts to brainless shitposting.

Give me liberty or give me death
XMPP/Jabberbonkmaykr@canithesis.org
Embark IDmadaraosenpai#5926

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bonkmaykr »
@bonkmaykr@canithesis.org

Now that I finally got around to rewriting some of my graphics code as a proper shader instead of bruteforcing it on the CPU...


​Dirty benchmark i ran on an HD 4000:

DX8 mode: 37397 calls, 80~ FPS

DX9 mode: 609 calls, 600+ FPS


Still keeping the legacy effects incase of compatibility concerns and as a basis for the backports to use, but yeah if there was ever a doubt before then it's safe to say now shaders are the way to go on PC if I can help it.

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